Strange Machina

95.16$

Compared to the Sniper Rifle, a fully charged shot fired by the Machina deals 15% more damage and can pierce through multiple enemies. Buildings cannot be penetrated; they can be damaged by shots that have penetrated players, but the shot does not penetrate any further. However, the Machina cannot be hip-fired at all; attempting to fire the weapon without scoping in causes the rifle’s muzzle to spark, accompanied by a “click” sound effect, at no cost to the player’s ammo. In addition, the Machina is loaded with tracer rounds, which leave a faint team-colored trail for a few seconds when fired, potentially revealing the Sniper’s position to the enemy team.

Primary weapon
Sniper
Strange
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